Teaching Software Engineering with Gamification Elements

Authors

  • Sigrid Schefer-Wenzl University of Applied Sciences Campus Vienna
  • Igor Miladinovic University of Applied Sciences Campus Vienna

DOI:

https://doi.org/10.3991/ijac.v11i1.9169

Keywords:

experiential learning, gamification, software engineering education

Abstract


Students of software engineering courses in higher education often experience a lack of motivation, partly caused by traditional teaching methods. In our study program we introduced a novel blended learning concept with threefold gamification elements for teaching software engineering. In this paper we present the teaching method mix with particular focus on the integration of three gamification elements to increase students’ engagement.

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Published

2018-08-29

How to Cite

Schefer-Wenzl, S., & Miladinovic, I. (2018). Teaching Software Engineering with Gamification Elements. International Journal of Advanced Corporate Learning (iJAC), 11(1), pp. 48–51. https://doi.org/10.3991/ijac.v11i1.9169

Issue

Section

ICELW Papers