Methodologies Gamified as Didactic Resources for Social Sciences

Isabel María Gómez-Trigueros


In this paper we analyze the perception of teachers in training about the inclusion of elements of the game in education and its potential contribution to the learning of Social Sciences. First of all, the object of the study is specified; then, an analysis is developed from a mixed methodology, using as a tool a Likert scale questionnaire. Finally, we extract the results that allow us to analyze students who, in the future, will be professors and inform about the value of this type of resources and didactic strategies for the improvement in the teaching and learning processes of Social Sciences content. as well as the acquisition of key competences and the perception of the technologies, by the participating students, teachers in training, students of the Master's Degree in Teaching. In addition, the study establishes the importance for the training of teachers of the use of innovative methodological proposals, based on new technologies.


Social Sciences; ITC; gamification; teaching staff; methodology

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Copyright (c) 2019 Isabel María Gómez-Trigueros

International Journal of Emerging Technologies in Learning (iJET) – eISSN: 1863-0383
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