Game Programming Course - Creative Design and Development

Authors

  • Jaak Henno
  • Hannu Jaakkola Tampere University of Technology, Pori

DOI:

https://doi.org/10.3991/ijet.v3i0.646

Keywords:

game programming, virtual worlds, game structure, communication

Abstract


Rapid developments of the Electronic Entertainment - computer and video games, virtual environments, the "Games 3.0" revolution - influences also courses about Games and Virtual Environments. In the following is discussed the course â??Games and Virtual Environments

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Published

2008-10-02

How to Cite

Henno, J., & Jaakkola, H. (2008). Game Programming Course - Creative Design and Development. International Journal of Emerging Technologies in Learning (iJET), 3, pp. 14–17. https://doi.org/10.3991/ijet.v3i0.646

Issue

Section

Special Focus Papers