Character Education Based On Digital Comic Media

Nofha Rina, Jenny Ratna Suminar, Ninis Agustini Damayani, Hanny Hafiar


Reading is one of the cultures in society that tends to be abandoned along with the rapid development of information technology as children nowadays tend to choose something practical as a medium for finding information. Therefore, to improve the latest learning methods through digital media, character-based literacy comics become the main choice in building positive educational values among elementary school students. This study aims to produce character-based comic media, determine the feasibility and effectiveness of character-based comic media on the development of character education for fourth-grade elementary school students. This research used development research consisting of some stages, namely: research and data collection, planning, product draft development, expert validation, expert-based revision, limited trials, improvement of the product of limited trial results, field trials, improvement of the final product, and product dissemination. The subjects of this study were the fourth-grade students of the Koran Elementary School (SDQu) i.e. 26 students consisting of 6 students for limited trials and 20 students for field trials. The results of this study show that: (1) character-based comic media was produced in thematic-integrative learning, (2) the developed comic media were viewed in terms of the quality aspects of media aspects and material aspects from the experts, the teacher, and the results of students’ responses were categorized very well , and (3) comic media developed effectively increased the value of student character in the learning process.


Digital Media, Character Education, Thematic-Integrative

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International Journal of Interactive Mobile Technologies (iJIM) – eISSN: 1865-7923
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