Developing an Android-Based Game for Chemistry Learners and Its Usability Assessment

Muhammad Nazar, Rusman Rusman, Isfin Cahyani Putri, Kana Puspita

Abstract


Nowadays, smartphones are not only used for communication purposes but also for gaming and studying. Gaming is trendy among adolescents in daily activity. The gamification of chemistry concepts, therefore, becomes very interesting and promising to enhance students’ intention of learning and promoting ICT literacy among university students.  In this article, we reported the development of an Android-based game on the concept of colloids. Volunteered students (N=100) from the Faculty of Education and Teacher Training took part in the implementation phase. Need assessment suggested that the concept colloids should be a specific topic to be developed as chosen by a significant number of respondents. The validity of the app in terms of the instructional design, software design, and the visual aspects scored above average (between 90 and 99 %). The developed app was found to be very easy to use, practical, and straightforward, with an overall usability score of 85.1%.


Keywords


android game, colloids, chemistry, learning media

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International Journal of Interactive Mobile Technologies (iJIM) – eISSN: 1865-7923
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