Using Mobile Devices and Gaming as a Means of Building Vocabulary

Jennifer Betsy Redd, Denise Schmidt

Abstract


Mobile devices are gaining momentum and popularity in the daily lives of todayâ??s youth. These devices embrace and encourage ubiquitous learning through their ease of portability and access to various activities that can allow for learning to occur. Learning theories and cognitive techniques are explored as a means of providing a mobile educational experience that is individualized, motivational, and beneficial for transfer to later word learning and reading comprehension.

Keywords


mobile devices; game theory; gaming in education; vocabulary

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International Journal of Interactive Mobile Technologies (iJIM) – eISSN: 1865-7923
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