Engaging Students with a Mobile Game-Based Learning System in University Education

Authors

  • Alexander Bartel Kempten University of Applied Sciences Bahnhofstr. 61 D-87435 Kempten
  • Georg Hagel Kempten University of Applied Sciences Bahnhofstr. 61 D-87435 Kempten

DOI:

https://doi.org/10.3991/ijim.v8i4.3991

Keywords:

Game-Based Learning, Gamification, Mobile Learning, Motivation, University Education

Abstract


In this contribution we present a game-based learning concept which is based on mobile devices. It focuses a joyful stabilization of knowledge and the engagement of students using the Gamification approach and its game mechanics. Previous findings how to promote students’ motivation are adapted in the mobile context and discussed. A pre-evaluation of the prototype is described with its findings.

Author Biographies

Alexander Bartel, Kempten University of Applied Sciences Bahnhofstr. 61 D-87435 Kempten

Department for Computer Science BMBF Research Project EVELIN PhD Candidate & Research fellow

Georg Hagel, Kempten University of Applied Sciences Bahnhofstr. 61 D-87435 Kempten

Department for Computer Science Professor

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Published

2014-10-07

How to Cite

Bartel, A., & Hagel, G. (2014). Engaging Students with a Mobile Game-Based Learning System in University Education. International Journal of Interactive Mobile Technologies (iJIM), 8(4), pp. 56–60. https://doi.org/10.3991/ijim.v8i4.3991

Issue

Section

Short Papers